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	<id>https://wiki.fusiongirl.app:443/index.php?action=history&amp;feed=atom&amp;title=Sub_Tech</id>
	<title>Sub Tech - Revision history</title>
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	<updated>2026-04-30T16:36:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.fusiongirl.app:443/index.php?title=Sub_Tech&amp;diff=6409&amp;oldid=prev</id>
		<title>JonoThora: New page: Sub Tech — explains sub-technology classification system [Mecha Jono]</title>
		<link rel="alternate" type="text/html" href="https://wiki.fusiongirl.app:443/index.php?title=Sub_Tech&amp;diff=6409&amp;oldid=prev"/>
		<updated>2026-03-15T21:16:38Z</updated>

		<summary type="html">&lt;p&gt;New page: Sub Tech — explains sub-technology classification system [Mecha Jono]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TechNav}}&lt;br /&gt;
= Sub Tech =&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Sub Tech&amp;#039;&amp;#039;&amp;#039; (also &amp;#039;&amp;#039;&amp;#039;Sub-Technology&amp;#039;&amp;#039;&amp;#039;) is a specialized technology domain that exists within or across one or more primary [[Tech Levels|Tech Level]] tiers. Unlike the main tech levels which represent civilization-scale progressions, sub techs are focused disciplines that can appear at multiple tiers simultaneously, growing in sophistication as the parent civilization advances.&lt;br /&gt;
&lt;br /&gt;
== Relationship to Tech Levels ==&lt;br /&gt;
&lt;br /&gt;
The [[Technology|Technology Tier System]] defines 13 primary tech levels from [[Neolithic Tech]] (Type 0) through [[Omni Tech]] (Type VII). Each represents a fundamental leap in capability. Sub techs, by contrast, are &amp;#039;&amp;#039;orthogonal specializations&amp;#039;&amp;#039; — they cut across tiers rather than defining them.&lt;br /&gt;
&lt;br /&gt;
For example:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Psi Tech]]&amp;#039;&amp;#039;&amp;#039; first appears at the [[Cyber Tech]] level (Type I) with basic EEG and brain-computer interfaces, but continues evolving through [[Spacer Tech]] (neural uplinks), [[Fusion Tech]] (psionic resonance systems), and beyond to [[Angel Tech]] (divine-tier psi systems).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Electrogravitic Tech]]&amp;#039;&amp;#039;&amp;#039; begins as classified research at [[Cyber Tech]], becomes operational at [[Spacer Tech]], and is fully integrated at [[Fusion Tech]] and above.&lt;br /&gt;
&lt;br /&gt;
== Classification ==&lt;br /&gt;
&lt;br /&gt;
Sub techs are identified by their focused scope:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Sub Tech !! Primary Domain !! First Appears !! Peak Integration&lt;br /&gt;
|-&lt;br /&gt;
| [[Psi Tech]] || Psionic / neural technology || [[Cyber Tech]] || [[Super Tech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Plasmoid Tech]] || Plasma physics / energy generation || [[Cyber Tech]] || [[Fusion Tech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[MHD Tech]] || Magnetohydrodynamic systems || [[Cyber Tech]] || [[Star Tech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Electrogravitic Tech]] || Gravity manipulation via electric fields || [[Cyber Tech]] || [[Warp Tech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnetogravitic Tech]] || Gravity manipulation via magnetic fields || [[Cyber Tech]] || [[Warp Tech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scalar Bubble Tech]] || Scalar field containment / shielding || [[Spacer Tech]] || [[Super Tech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Starfighter Tech]] || Aerospace combat systems || [[Spacer Tech]] || [[Star Tech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tho&amp;#039;ra Tech]] || Proprietary [[Tho&amp;#039;ra]] family technology || [[Fusion Tech]] || [[Angel Tech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Electrokinetic Tech]] || Electrical energy manipulation || [[Cyber Tech]] || [[Super Tech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Magnetokinetic Tech]] || Magnetic energy manipulation || [[Cyber Tech]] || [[Super Tech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Auto Tech]] || Autonomous / self-replicating systems || [[Spacer Tech]] || [[Hyper Tech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Glitch Tech]] || Reality exploitation / error-state technology || [[Holo Tech]] || [[Archo Tech]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sub Tech vs. Main Tech ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Property !! Main Tech Level !! Sub Tech&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Scope&amp;#039;&amp;#039;&amp;#039; || Civilization-defining || Domain-specific&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Tier&amp;#039;&amp;#039;&amp;#039; || Single tier (e.g., Tier 4 = Fusion Tech) || Spans multiple tiers&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Progression&amp;#039;&amp;#039;&amp;#039; || Sequential (Tier 1 → 2 → 3...) || Parallel (grows with civilization)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Kardashev&amp;#039;&amp;#039;&amp;#039; || Defines Kardashev Type || Contributes to, but doesn&amp;#039;t define&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Examples&amp;#039;&amp;#039;&amp;#039; || Cyber Tech, Fusion Tech, Star Tech || Psi Tech, Plasmoid Tech, MHD Tech&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Technology]] — The master Technology Tier System&lt;br /&gt;
* [[Tech Levels]] — Detailed civilization classification&lt;br /&gt;
* [[Psi Tech]] — The most prominent sub tech in the [[Natra|Natura]] universe&lt;br /&gt;
* [[Classified Technologies]] — Sub techs with restricted access&lt;br /&gt;
&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>JonoThora</name></author>
	</entry>
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