Jordan Traña: Difference between revisions

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{{Quote|"as I try and make my way, to the ordinary world, I will learn to survive"|- Jordan Traña}}
{{Quote|"as I try and make my way, to the ordinary world, I will learn to survive"|- Jordan Traña}}


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Revision as of 04:53, 27 February 2024

Jordan Traña (JORDAN TRANA) Jono Tho'ra is a regular guy who has a job as a programmer and video game developer.

In the year 2005, Jordan works on a storyline for a video game franchise he calls Natra

Jordan eventually creates a video game character codename "Jthora", who embodies his idealized self within the storyline of Natra

In the year 2008, Jordan realizes that he needs to create Cheatcodes to the Universe for his favorite supporting character, codename "Jthora", to exist: as the video game character "Jthora" cannot actually do any of the amazing things he can in the video game without the cheatcodes.

In the year 2015, Jordan began working on a project to develop a Universal Writing System and Universal Language for his video game storyline Natra

In the year 2016, Jordan realizes that there already is a real world Universal Writing System mathematically intrinsic and embedded in universe of the the real world

Jordan develops a prototype Universal Writing System codenamed Aku No Bre'u

In the year 2018, Jordan discovers that there already is a real world Universal Writing System

An Excerpt from Jordan Traña talking to a good friend about how he became Jono Tho'ra

"The Cosmic Cypher is my project to study Universal Symbology and demonstrate it's practical applications in reality.

For context:

I have been creating a video game franchise for over 20 years called "Natra".

In the storyline for Fusion Girl (who is 1 of the 18 main characters of the 18 video games in the franchise Natra), Jono Tho'ra is the 1st Tho'ra and mentor to Jane Tho'ra, the 2nd Tho'ra.

In my youth... I was miserable. I wanted to escape this universe and create my own reality. -- I would say stuff like "Please give me the Cheat Codes to the Universe so I can get the fuck out of here." -- I personally LOVE cheat codes, I like to hack games, I like to find easter eggs and secret rooms that you could never possibly find without the cheat codes... I never expected to discover that the cheat codes were real... I just really liked the idea that there were cheatcodes to the universe. I figured: that would make a great game mechanic for the video game!

Fusion Girl is the super hero title for the the video game character alias Jane Tho'ra. While I was writing the storyline, I figured that Jane was simply too young and unequipped to invent all of the technology she uses. Where did it come from? Who made this? Where did she learn Universal Symbology?... Clearly, the storyline needed someone else, a super hero mentor and crazy super genius to back her up. In fact: The WHOLE STORYLINE was missing that sort of character. -- I needed a video game character powerful enough and smart enough to help Jane Tho'ra do all of the crazy shit she can do. A character who can back up Jane Tho'ra by just inventing the Technology and creating the Documentation for her so she can go off to do the super hero stuff she would naturally do. There needed to be someone in the video game storyline who could MAKE the cheatcodes real...

So I created that character. At the time, I just called him "Jthora", a maniacal technology super genius anti-villain-turned-good-guy who ends up helping the heroes save the world out of spite against the bad guys who bullied and made fun of him his entire childhood: A standard issue revenge-seeking origin with a twist.

JThora: Jono Tho'ra

The idea was to incorporate "Cheat Codes" directly into the gameplay as a driving feature.

In the story: The video game character "Jono Tho'ra" is an alias created by the real-world video game character "Jordan Traña"

(Jordan, in the video game, is a video game developer who creates a video game character version of himself called Jono Tho'ra and starts cosplaying as Jono Tho'ra in real life every day, all day... in the video game)

2008, While writing the early storyline of the entire video game franchise, I realizes that the gameplay would need something profound for the main character, Jane Tho'ra, to use to communicate with the robots and aliens. A Universal Writing System of some kind. But the notion was so outlandish that I just assumed such a writing system was impossible in real life... I ended up working on a Universal Writing System for the video game that was so real that it "could be real", as some sort of offense to 'the powers that be' here on earth.

I like to stick it to the man.

it wasn't until late 2014 that I started to work so hard on the universal writing system, that I began to get extremely serious about it's creation. "It's creation, as if I'd be the inventor of Universal Writing System... That's so crazy and impossible." Is something I was mind controlled into saying to myself back then. But I REALLY like sticking it to the man, so I audaciously worked on the project anyway.

By 2015, I started taking the work more seriously, thinking that it's possible to actually make a Universal Writing System. I researched into the International Phonetic Alphabet, learned about ALL KINDS of symbol systems, learned Featural Writing, explored many many writing systems from across the world and every culture I could look into. Wikipedia + Google existed, and I was not afraid to use it."


"as I try and make my way, to the ordinary world, I will learn to survive"

- Jordan Traña