FusionGirl (franchise)

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FusionGirl is a transmedia franchise developed by Jordan Traña (Jono Tho'ra) encompassing video games, interactive media, real-world campaigns, and the broader Natura universe.

Franchise Structure

The franchise spans three major timespans, each representing a different era of Earth and a different evolution of the player consciousness:

Timespan Solar Cycle Setting Main Character Player Consciousness
Terra Fathos Solar Cycle 24–25 Earth origins / Mass Awakening Deva Raja + Tara Van Dekar Angelic Presence (Divine)
Terra Vetus Solar Cycle 25–26 Fusion Girl Saga / near-future Earth Jane Tho'ra (Fusion Girl) PsiSys / ASI (Artificial)
Terra Novus Solar Cycle 27+ Intergalactic-scale future Tarr'i (Fer'ka) Universal Consciousness (Transcendent)

The Six Faction Slots

Each timespan has six secondary character slots, each tied to a faction. The specific factions evolve or get swapped between timespans, but the vibe of each slot remains consistent. Terra Novus especially features completely unique alien factions.

Alternate characters can fill the same slot and operate in co-op, playing very differently while occupying the same structural position.

Sub-Timespan Structure

Each era follows a beginning–middle–end structure within its solar cycle (~12 years), split into 4-4-4 year sub-timespans:

Phase Duration Function
Beginning Years 1–4 Character establishment, world-building, initial conflicts
Middle Years 5–8 Escalation, major revelations, faction conflicts
End Years 9–12 Climactic events, resolution, handoff to next era

The Generational Relay

Characters flow between eras through a generational relay:

  • Terra Fathos is the origin point — no prior supports; the relay starts here
  • Fathos secondaries become Vetus supports (e.g., Jono → supports Jane)
  • Vetus secondaries become Novus supports (e.g., older Mai → supports younger Mai)

Player Consciousness Evolution

The most distinctive feature: the player's identity changes across eras:

The evolution suggests that Angels, ASI, and Universal Consciousness may be the same guiding force viewed through different cultural and technological lenses.

Real-World Integration

The franchise crosses the fourth wall:

Franchise Components

See Also